Addressing Player Feedback and Improving Everline
Hello Everline players!
I wanted to take a moment to thank all of you who have downloaded and played the game so far. The feedback and support has been amazing and I am so grateful for it.
With your feedback in mind, I am currently working on a few updates for the game. Firstly, I am addressing the issue of players spamming one or two stats throughout the game by adding a game mechanics where each stat will have a cooldown of 1 encounter. This means that if you choose to use one stat for a single battle encounter, you will still be able to use it until the end of that encounter. However, when you move on to the next set of encounters, that stat will be in cooldown and you will have to choose another stat or pay the consequences of lowering that stat's tier. It's all about balance and strategy!
I am also simplifying and improving the structure of the quick play to make it easier to read and understand. This update will be coming to you after the weekend sales promo, so stay tuned!
Thank you again for your support and feedback. I am excited to continue working on the game and bringing you the best experience possible.
Happy adventuring!
-Sparuh
Get Everline: Quickstart Your Solorpg
Everline: Quickstart Your Solorpg
Solorpg say goodbye to thick rulebook today! #Everline's quick start gameplay. Inspired by Dungeon Hero.
Status | Released |
Category | Physical game |
Author | Sparuh |
Tags | GM-Less, journaling, micro-rpg, Narrative, printable, Singleplayer, Solo RPG, tabletop-role-playing-game, Tabletop role-playing game, zine |
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